operator *(const TupleThreeD &rhs) const | TupleThreeD | |
operator!=(const TupleThreeD &rhs) const | TupleThreeD | |
operator+(const TupleThreeD &rhs) const | TupleThreeD | |
operator-(const TupleThreeD &rhs) const | TupleThreeD | |
operator=(const TupleThreeD &rhs) | TupleThreeD | |
operator==(const TupleThreeD &rhs) const | TupleThreeD | |
TupleThreeD() | TupleThreeD | |
TupleThreeD(double x, double y, double z) | TupleThreeD | |
TupleThreeD(const TupleThreeD &rhs) | TupleThreeD | |
value(double x, double y, double z) | TupleThreeD | |
value(double a[3]) | TupleThreeD | |
value() const | TupleThreeD | |
X() const | TupleThreeD | |
Y() const | TupleThreeD | |
Z() const | TupleThreeD | |
~TupleThreeD() | TupleThreeD | [virtual] |